E-sports’ Progression

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E-sports’ Progression

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Video games became one of the most popular sources of entertainment in the 1980s. From simple, bland pong to massively detailed and portable games. Most people see video games as a small competition, away from the real world, with members of tournaments spending lots of time working on their skills in a game. E-Sports was made in 2000, but didn’t get its first promotion until 2010. Ever since then it’s been expanding at a fast rate and now, some of the tournaments can have a grand prize of over 1 million dollars.

The average E- Sports player will earn 1,000 to 5,000 dollars alone, for just competing in the competition. For the winning players, they can get $15,000 for winning, not including the prize money. This is one of the reasons for its huge popularity.

Most E-Sports players have taken their playing skills into the online world, by posting videos on social media, making tutorials and live streaming themselves in their free time.

I have watched E-Sports online but never go to the live event because of where they are located. Though, I wonder how it would be like to go [to] one.”

— Jude Ochoa

One of the other main reasons why E-Sports has been growing so rapidly is because people around the world are able to watch as you are able to watch the games for free, and it makes them more popular. Even though the players can earn a lot of money, some may decide to make even more money by interacting with their viewers, and potentially playing a few rounds with them.

E-Sports has been growing and is now one of the most popular competitive competitions in gaming on the planet. Many people watch E-Sports everyday and enjoy the games they can watch on a higher level. As long as video games stay present, E-Sports will continue to grow with a large fan base, bigger prize pools and more games.